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Cleric

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Class SummaryEdit

Cleric official
Basic Information

Free to Play Status:

Unrestricted

Recommended Attributes:

Vit, Wis, Con

Recommended Wield Style:

Weapon and Shield

Armor Type:

Heavy

Secondary Diplomacy Expression:

Inspire

Recommended Playstyle

groups

Photo Gallery

Weapons and Armor

Wield Types

  • 1H Wielding
  • 2H Wielding
  • Sword and Shield Wielding

Weapon Types

  • 2H Blunt
  • 1H Blunt
  • Hand to Hand

Weapon Specialization

  • Thrown Hammers
  • Hammer
  • Mace
  • Great Spear
  • Great Maul
  • Club
Skills

Perception and Concealment

General

  • Awareness
  • Combat Awareness
  • Detection

Fighter

  • Tactic Recognition
Combat
  • Parry
  • Block
Spell Schools
  • Conjuration
  • Alteration
  • Evocation

General

  • Fishing
Special

At level 20, clerics can choose one of four affinities to further specialize their profession. See below.

Stances Edit

Clerics are able to focus on different aspects of their role at any given time, by choosing to be in one of a number of stances. Each stance offers certain benefits and penalties that may prove very useful in certain situations.

Level Name Effect
1Icon5005Healer's FocusYou focus on healing and defense, increasing the power of all heals by 15% and mitigation by 5%.
1Icon5006Castigator's FuryYou are filled with righteous anger, increasing your damage by 15% and lowering the refresh time of melee attacks by 4 seconds. While in this form your mitigation is lowered 5%.

Known Spells and Abilities Edit

LvNameRankEffect
1Icon620Hand of CensureIMelee attack, damage-over-time, extra damage to undead
1Icon588Power of ReprisalIConsecrates your weapon with the power of reprisal, adding 5 to 9 spiritual damage to each attack.
1Icon671AnathemaIDivine power smashes your target, inflicting 29 to 32 damage.
2Icon20729Strike DownIA reproachful strike that deals 28 to 32 damage and has a chance to stun your opponent.
2Icon617Recall This ability returns you to your bind location.
4Icon566Endowment of FervorIRaises strength, dexterity, and constitution of your defensive target's party by 10 for an hour.
4Icon663Ward ShieldISurrounds you with a shield of power, protecting you from the next two incoming attacks.
4Icon468Hammer of PenanceIHammers your offensive target's spirit, dealing xx to xx damage over 40 sec.
6Icon707Fist of RebukeIRebukes your opponent, dealing melee damage plus 48 and stunning for 2 sec.
6Icon671AnathemaIIDivine power smashes your target, inflicting 90 to 99 damage.
6Icon543ResolutionIBoosts hit points by xxx and also grants xxx armor class bonus for your defensive target's party.
8Icon666Replenishing StrikeIDeals 50% weapon damage and restores 94 energy to you.
8Icon449Bestowal of BrillianceIIncreases intelligence and wisdom by 9 for your defensive target's party.
8Icon679Healing TouchIIRestores 334 life to your defensive target.
8Icon683AlleviateIHeals your defensive target for 704 over 18 sec.
8Icon520Divine Barrier Conjures a berrier of divine energy to protect you, granting complete invulnerability for 10sec. While encased in this barrier, you cannot activate other abilities and cannot be affected by any spells.
8Icon620Hand of CensureIIA powerful attack that increases melee damage by 18 and deals 140 to 150 damage over 6 sec. 0 to 13 additional damage is dealt to undead targets.
10Icon421Spiritual GuardianIrescues your defensive target from an incoming attack, causing the offender to target you for 2 seconds and your defesnive target gains 20% spiritual resistance as well as a rune that absorbs 50% damage for the next hit. This resistance lasts 60s while the rune fades in 5 sec.
10Icon677RejuvenateIA powerful heal that returns 733 life to your defensive target.
10Icon451Turn UndeadIDisrupts the negative energy that empowers all undead, inflicting 860 to 907 damage. If the target survis the turning, their attack and casting speed will be slowed by 30% and they will be stunned for 4 sec.
10Icon454ResurrectionICalls on the grace of the gods to restore life to a fallen ally.
10Icon524Summon Gem of Life Summons a gem of life which someone can use to revive you or a different fallen cleric.
10Icon20729Strike DownIIA reproachful strike that deals 69 to 75 damage and has a chance to stun you opponent.
10Icon417Reduced XP

This buff reduces the XP gained by 100%


LvNameRankEffect
12Icon733Smiting BlowIA brutal attack that deals 200% weapon damage plus 45 to 51, lowers spiritual resistance by 50% and damage by 10% for 30 sec.
12Icon695Aegis of BladesISurrounds you with a shield of spinning blades that deals 104 to 113 damage to all opponents with 6m of you, every 3 secons. The shield lasts for 2 minutes.
12Icon566Endowment of FervorIIRaises strength, dexterity, and constitution of your defensive target's party by 20 for an hour.
12Icon711Hero's CallISummons a group mate to your side. The call's distance is restricted, and you can only call in certain areas.
12Icon425Gift of ArdorIIIncreases damage and accuracy by 7% for all allies within 30m for 12 sec.
12Icon714PurificationIPartially cures an ally afflicted with poison.
12Icon409Divine ChainsIBinds your enemy's feet with chains, rooting them in place for 18-24sec. Incoming damage has a chance to break the chains.
12Icon452Divine LightIInstantly heals your defensive target for 478.
12Icon671AnathemaIIIDivine power smashes your target, inflicting 163 to 174 damage.
12Icon671RenewalIIncreases an ally's hit point regeneration by 9 and enderance heal by 10.
12Icon588Power of ReprisalIIConsecrates your weapon with the power of reprisal, adding 18 to 22 spiritual damage to each attack.
12Icon697PacifyICalms your opponent's spirit, lowering their hatred of you by 50%.
14Icon680Shroud of HealthIHeals all allies in range for 555.
14Icon577Spirit WardIThis powerful spell increases resistance to spirtual attacks by 95 for your defensive target's party.
14Icon707Fist of RebukeIIRebukes your opponent, dealing melee damage plus 91 and stunning for 2 sec.
16Icon720Maul of DivinityIYou strike with divine power, inflicting 75% weapon damage plus 31 to 35, and increasing the damage to all group members by 12 for 2 minutes.
16Icon679Healing TouchIIIRestores 568 life to your defensive target.
16Icon620Hand of CensureIIIA powerful attack that increases melee damage by 34 and deals 244 to 260 damage over 6 sec. 17 to 22 additional damage is dealt to undead targets.
16Icon468Hammer of PenanceIIHammers your offensive target's spirit, dealing 1011 to 1065 damage over 44 sec.
18Icon543ResolutionIIBoosts hit points by 330 and also grants 396 armor class bonus for your defensive target's party.
18Icon449Bestowal of BrillianceIIIncreases intelligence and wisdom by 17 for your defensive target's party.
18Icon588Holy FireIConsecrates your weapon with holy fire, burning undead targets with each attack for 39 to 46 damage.
18Icon677RejuvenateIIA powerful heal that returns 1179 life to your defensive target.
18Icon683AlleviateIIHeals your defensive target for 1284 over 18 sec.
18Icon671AnathemaIVDivine power smashes your target, inflicting 238 to 253 damage.
18Icon421Spiritual GuardianIIrescues your defensive target from an incoming attack, causing the offender to target you for 2 seconds and your defesnive target gains 30% spiritual resistance as well as a rune that absorbs 60% damage for the next hit. This resistance lasts 60s while the rune fades in 5 sec.The same opponent may only be target-forced once every 30 sec.
18Icon451Turn UndeadIIDisrupts the negative energy that empowers all undead, inflicting 1418 to 14937 damage. If the target survives the turning, their attack and casting speed will be slowed by 30% and they will be stunned for 4 sec.
18Icon666Replenishing StrikeIDeals 50% weapon damage and restores 167 energy to you.
18Icon20729Strike DownIIIA reproachful strike that deals 115 to 125 damage and has a chance to stun you opponent.

Affinities Edit

The Cleric is able to choose to specialize in a particular Affinity path, that grants unique abilities in a certain area. The available Affinities are War (focusing on improved melee damage dealing), Death (magic damage dealing), Preservation (focusing on improved support) and Peace (focusing on improved defensive and aggro management abilities).

Affinity to Death (Harbinger)Edit

  • Stance: Deathbringer Mien
    • +30% spiritual damage
    • +10% spell critical chance
    • -20% energy cost
    • -90% healing power

AbilitiesEdit

  • Death Kiss: Deals 1710-1802 damage
  • Gloom: Reduces target's accuracy by 20% for 60 seconds
  • Gravemaster's Aegis: Shield that heals up to 375 damage per attack received, duration 3000 HP
  • Necrosis I: Deals 1347-1735 damage over 48 seconds
  • Soul Schism I: Causes target to be 35% more susceptible to critical hits
  • Spectral Anchor I: Slows movement by 60% and deals 809-854 damage over 30 seconds
  • Terror I: Adds Fear to target for 12 seconds
  • Wraith Touch I-III: Adds chance to drain life in an amount that scales with version of the spell

Quest GiverEdit

  • Visit Nehi Sekamqa the cleric instructor in Ahgram to learn how to gain Affinity to Death. /loc -65822, -244, 3537 in Ahgram (-14,-11), Dome of the Fathers, Sultan District.

Affinity to Peace (Peacemaker)Edit

Stance: None known

AbilitiesEdit

  • Absolution: Calms all opponents within 10m of you, reducing hate
  • Blessing of Tranquility I: Causes your ally's attacks to generate 30% less hatred
  • Durance: Roots yours target for 60 seconds
  • Edict of Peace I-IV: Pacifies your target and reduces the damage you receive by 150
  • Ethereality: Invisibility for 10 minutes
  • Penitence: Eliminates target's hatred of others and reduces aggro range
  • Power of Peace I-V: Reduces your opponent's hatred of you by 375-399 on every hit
  • Truce: All enemies will forget your previous actions

Quest GiverEdit

Affinity to Preservation (Guardian)Edit

  • Stance: Aspect of the Guardian
    • +15% block chance
    • +15% spell damage absorption
    • Immune to stun

AbilitiesEdit

  • Balance: Splits the group's total HP evenly between the group members
  • Boon of the Shieldmaiden: Grants a +5% block bonus and heals for 375 on each attack taken for the next 12 seconds
  • Divine Aura: Summons a divine barrier granting complete invulnerability but preventing you from activating other abilities
  • Holy Command: Stuns target for 6 seconds, can only stun each target once every 60 seconds
  • Nimbus of Warding: Shields your ally from 2 incoming spells or for up to 5 minutes
  • Protection I: Heals defensive target and diverts the next 3 to 5 attacks aimed at the defensive target to the Cleric
  • Shield of the Divine: Places a shield on your ally that absorbs 50% of all incoming damage for 20 seconds, can only affect the target once every 5 minutes

Quest GiverEdit

Affinity to Purification (Lightbringer)Edit

Stance: None known

AbilitiesEdit

  • Blood of Purity: Grants the Cleric immunity to poisons
  • Gift of Wholeness: Removes all poisons from the target
  • Holy Word: Deals 4294-4624 damage (undead only)
  • Pure Aura: Damages all undead targets who attack you for 56-65 damage
  • Fires of Vol Anari: Reduces target's mitigation by 15%, lowers resistance to criticals by 10%, and deals1431-1508 damage (undead only)
  • Rebuke of Vol Anari: 400% weapon damage plus 197-224 (finisher) (undead only)
  • Maul of Vol Anari: 400% weapon damage plus 249-266 (finisher) (undead only)
  • Fury of Vol Anari: 400% weapon damage plus 440-467 (finisher) (undead only)

Quest GiverEdit

Affinity to War (Warcaller)Edit

  • Stance: Aspect of the Destroyer
    • +30% melee damage
    • +10% melee accuracy
    • +15% block chance
    • -75% healing power

AbilitiesEdit

  • Avatar of Ghalnn: +20% melee damage, +10% critical chance, immune to knockback and stun
  • Blood Hammer I-V: 400% weapon damage + damage based on version of the spell (finisher)
  • Hammer of Carnage I-IV: 400% weapon damage + scaling damage based on version of the spell (finisher triggered by Blood Hammer)
  • Speed of Ghalnn: All melee attacks are performed twice, duration 10 minutes
  • Truncheon of Ghalnn I-III: 400% weapon damage + scaling damage based on version of the spell (finisher triggered by Hammer of Carnage)

Quest GiverEdit


SourcesEdit

Learned AbilitiesEdit

Ward Shield IIEdit

Icon663
Ward Shield II
132 Energy
Conjurationself
Range:
25
Cast:
Instant
Refresh:
30:00
Level:
32
Surrounds you with a shield of power, protecting you from the next three incoming attacks.






Location: Vol Tuniel

Mobs that provide update: Disciple of Krigus, Rotblood Ostiary, Rotblood Zealot

Ward Shield IIIEdit

Icon443
Ward Shield III
204 Energy
ConjurationSelf
Range:
25
Cast:
Instant
Refresh:
30.0
Level:
50
Surrounds you with a shield of power, protecting you from the next four incoming attacks.





Location: Rahz Inkur

Mobs that provide update: Prophets near Seal of Chaos, Templars

Hallow IEdit

Icon443
Hallow
405 Energy
N/AOffensive Target
Range:
10
Cast:
Instant
Level:
40
Purifies and blesses a 10m area around your target, dealing 908 to 957 damage over 24 sec to up to 10 undead that are in the area.





Location: Graystone

Mobs that provide update: Chancellors and Advisors

Official ForumsEdit

http://forums.station.sony.com/vg/index.php?forums/healers.27/

Other ResourcesEdit

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