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Class Summary[]
Basic Information | ||
Free to Play Status: Unrestricted Recommended Attributes: Int, Wis, Vit Recommended Wield Style: Focus Armor Type: Light Secondary Diplomacy Expression: Inspire
solo, group |
Photo Gallery | |
Weapons and Armor | ||
Wield Types
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Weapon Types
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1H Slashing
Weapon Specialization
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Skills | ||
Perception and Concealment General
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Combat
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Spell Schools
General
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Special | ||
Phenomena - The Druid makes use of a unique ability to gradually absorb and then unleash powerful natural forces from within themselves which can cause amazing Wonders that heal or protect their allies, or devastating Calamities that obliterate any opposition. Over time the Druid accumulates Phenomena Points, which can then be spent on special abilities that consume them again. The maximum amount of points that they can store increases as they grow in level. The points regenerate relatively slowly, although at level 10 they gain the ability to instantly refresh their points through Heirophant's Boon. Healing - Although they are primarily damage dealers, Druids receive a few individual and group targeted healing skills as they grow in power. While they are much less effective than healing classes in keeping an ally alive by themselves, they can still provide significant benefit to a group by supplementing the healer's efforts where possible, especially if the encounter goes badly. Their energy based heals are relatively weak, but the Druid's phenomena based heals are much more powerful. |
Known Spells and Abilities[]
Level 1 - 10[]
Lv | Name | Rank | Effect | |
---|---|---|---|---|
1 | Barbwood Talisman | I | Imbues your defensive target's party with a talisman that increases armor class by 12, hit points by 24 and grants a 2 point damage shield. | |
1 | Lightning Strike | I | Calls down a bolt of lightning that deals 50 to 56 Arcane damage to an opponent. | |
1 | Soothe | I * | Heals yourself or an ally for 115 and 224 over 16 seconds. Wonder | |
2 | Ire | I* | Deals 130 to 140 Arcane damage to your offensive target. Calamity | |
2 | Recall | This ability returns you to your bind location. | ||
4 | Stormcaller's Fury | I | Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 17 to 21 Arcane damage. | |
4 | Piercing Roots | I | Immobilizes your enemy and causes them to bleed for xx to xx damage over 10s. There is a 40% chance for the roots to break when the target is hit. | |
6 | Lightning Strike | II | Calls down a bolt of lightning that deals 153 to 163 Arcane damage to an opponent. | |
6 | Summon Earth Elemental | I | Summons an elemental to assist you for 3 minutes. | |
6 | Solar Flare | I | Burns an opponent for xx to xx fire damage and deals 60 to 69 damage ove 4 sec. | |
8 | Ensnare | I | Ensnares an opponent, reducing movement by 60% for 30 sec. Instant snare ability | |
10 | Barbwood Talisman | II | Imbues your defensive target's party with a talisman that increases armor class by 36, hit points by 72 and grants a 9 point damage shield. | |
10 | Roseberries | I | Summons a bunch of roseberries that can be used 10 times to heal yourself for 180 points of health. | |
10 | Dissipate | Disperses a spell your opponent is casting. counterspell | ||
10 | Nature's Wrath | I | Deals 1404 to 1479 damage over 32 sec.finisher | |
10 | Soothe | II * | Heals yourself or an ally for 335 and 652 over 16 seconds. Wonder | |
10 | Restore | I | Heals yourself or an ally for 316 points of health. | |
10 | Heirophant's Boon | Restores 60 phenomena points | ||
10 | Reduced XP | This buff reduces the XP gained by 100% |
Level 11 - 20[]
Lv | Name | Rank | Effect | |
---|---|---|---|---|
12 | Sageberries | I | Summons a bunch of Sageberries that can be used 10 times to cure yourself of a minor poison. | |
12 | Binding Roots | I | Roots your opponent in place for 40s. Has a 50% chance to break when you opponent is hit.Root | |
12 | Lightning Strike | III | Calls down a bolt of lightning that deals 271 to 289 Arcane damage to an opponent. has a 5% chance to cast an additional bolt of lightning, dealing arcane damage. | |
10 | Venomous Thorns | I | Poisons an opponent with toxic thorns dealing 222 to 237 Physical damage and 321 to 340 Physical damage over 8s. | |
12 | Cloudwalk | Lifts you into the air - levitation | ||
12 | Ire | II* | Arcane Deals 318 to 337 Arcane damage to your offensive target. Calamity | |
14 | Barkskin | I | Covers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 63. | |
14 | Speed of the Wolf | Increases movement speed by 30% and mounted speed by 5% for your defensive target's party. | ||
14 | Stormcaller's Fury | II | Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 35 to 39 Arcane damage. | |
14 | Nature's Calm | I | Calms an opponent, reducing the chance they will assist nearby allies for 12 sec. If resisted, there is a chance that the target will notice your attempt and attack you. | |
14 | Wolfshape | Transforms you into a wolf for 1 hour. | ||
14 | Antshape | Transforms you into an ant that is invisible to your opponents for 3 minutes. | ||
15 | Starfall | I* | You pull a star from the sky dealing 2311 to 2433 damage to your target. Calamity | |
15 | Rampant Roots | I | Roots burst from the ground and trap all opponents within 10m for 20 sec. Incoming damage may break the effects of this spell. | |
15 | Life Stream | I* | A stream of life wells out of the ground, healing all allies within 10m for 770. Wonder. | |
16 | Barbwood Talisman | III | Imbues your defensive target's party with a talisman that increases armor class by 60, hit points by 120 and grants a 16 point damage shield. | |
16 | Wild Growth | I | Thory vines deal 927 to 978 physical dmage over 24 sec. | |
16 | Solar Flare | II | Burns an opponent for 295 to 315 fire damage and deals 106 to 114 fire damage over 4 sec. | |
16 | Restore | II | Heals yourself or an ally for 470 points of health. | |
16 | Summon Earth Elemental | II | Summons an elemental to assist you for 3 minutes. | |
16 | Forage | Forage in your surrounding area for supplies to use while adventuring. | ||
16 | Quelling Wind | I | Summons a wind around your offensive target, lowering hate on all targets within 10m by 3%. | |
18 | Seer's Intensity | I | Grants you 15% haste, 40 strength, 40 dexterity, 40 intelligence and 60% increased movement. | |
18 | Roseberries | II | Summons a bunch of roseberries that can be used 10 times to heal yourself for 329 points of health. | |
18 | Piercing Roots | III | Immobilizes your enemy and causes them to bleed for 578 to 611 damage over 12 sec. There is a 40% chance for the roots to break when the target is hit. | |
18 | Cyclone | I | A swirling gust of wind deals 321 to 340 arcane damge to an opponent and up to 9 additional opponents within 10m. | |
18 | Nature's Wrath | II | Deals 2317 to 2439 physical damage over 32 sec. | |
18 | Lightning Strike | IV | Calls down a bolt of lightning that deals 397 to 420 arcane damage to an opponent. Has a 5% chance to cast an additional bolt of lightning dealing arcane damage. | |
18 | Taproot | Self energy regeneration ability. | ||
18 | Piercing Roots | II | Physical damage-over-time spell with root | |
18 | Vanishing Winds | Calls a powerful wind that whisks you and your group mates to safety. The wind deposits you at at the nearest safe point or at your individual bind points if those are closer. |
Level 21 - 30[]
Lv | Name | Rank | Effect | |
---|---|---|---|---|
20 | Thunderclap | II | Arcane damage finisher. | |
20 | Venomous Thorns | II | Physical direct damage spell with damage-over-time component | |
20 | Venomous Thorns | III | Physical direct damage spell with damage-over-time component | |
20 | Soothe | III* | Instant heal with heal-over-time Wonder | |
20 | Tranquility | I | Temporary invulnerability for self or an ally. | |
20 | Okeli's Shield | I | Temporary damage shield that absorbs two hits. | |
20 | Ire | III* | Arcane instant direct damage Calamity | |
22 | Barkskin II | II | Group fire resistance and physical resistance buff. | |
22 | Stormcaller's Fury II | II | Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 57 to 63 arcane damage. | |
22 | Mottleberries I | I | Summons a bunch of small mottleberries that can be used 10 times. Consuming the berries will restore 470 health and 470 energy over 18 seconds. | |
22 | Restore III | III | Heals yourself or an ally for 632 points of health. | |
22 | Ensnare I | I | Ensnares an opponent, reducing movement by 60% for 40 sec. | |
22 | Hibernate I | I | Forces an opponent to hibernate, allows them to regenerate health and energy quickly while disabling their movement and attacking for 40 sec or 1 hit. | |
22 | Sageberries II | II | Summons a bunch of sageberries that can be used 10 times to cure yourself of a lesser poison. | |
24 | Barbwood Talisman IV | IV | Group hit point, armor class and damage reflect rune buff | |
24 | Wild Growth II | II | Thorny vines deal 1365 to 1440 physical damage over 24 sec. | |
24 | Lightning Strike V | V | Arcane direct damage spell, with chance for two bolts | |
24 | Solar Flare III | III | Burns an opponent for 436 to 462 fire damage and deals 160 to 173 fire damage over 4 sec. | |
24 | Wither I | I | Reduces arcane, cold, fire and physical resistances of your opponent by 168 for 60 sec. | |
25 | Deadly Swarm I | I | Summons a plague of insects to swarm over your opponent, inflicting 5880 to 6187 damage over 16 seconds. | |
26 | Moon Talisman I | I | Imbues your defensive target's party with a talisman that increases strength by 20 and vitality by 32. | |
26 | Piercing Roots IV | IV | Physical damage-over-time spell with root | |
26 | Nature's Wrath III | III | Deals 3310 to 3484 physical damage over 32 sec. | |
26 | Summon Earth Elemental III | III | Summons an elemental to assist you for 3 minutes. | |
26 | Summon Magma Elemental I | I | Summons a magma elemental to assist you in combat for 3 minutes. | |
28 | Seer's Intensity II | II | Grants you 15% haste, 58 strength, 58 dexterity, 58 intelligence and 60% increased movement. | |
28 | Roseberries III | III | Summons a bunch of roseberries that can be used 10 times to heal yourself for 527 points of health. | |
28 | Binding Roots II | II | Roots your opponent in place for 60 seconds. Has a 50% chance to break when your opponent is hit. | |
28 | Cyclone II | II | A swirling gust of wind deals 490 to 520 arcane damage to an opponent and all other opponents within 10m. | |
28 | Thunderclap II | II | A clap of thunder deals 1127 to 1189 arcane damage to an opponent. | |
28 | Venomous Thorns IV | IV | Poisons an opponent with toxic thorns dealing 544 to 576 physical damage and 713 to 754 physical damage over 8 sec. | |
28 | Restore IV | IV | Heals yourself or an ally for 802 points of health. | |
28 | Ire IV* | IV | Deals 816 to 863 arcane damage to your offensive target. | |
30 | Barkskin III | III | Covers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 119. | |
30 | Stormcaller's Fury IV | IV | Charges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 77 to 86 arcane damage. | |
30 | Healing Turn I | I | Counters a spell being cast and channels the energy into healing power, healing all group members within 10m by 422. | |
30 | Nature's Calm II | II | Calms an opponent, reducing the chance they will assist nearby allies for 18 sec. If resisted, there is a chance that the target will notice your attempt and attack you. | |
30 | Call Lightning I | I | Calls down a bolt of lightning that deals 1344 to 1417 arcane damage to an opponent. Has a 10% chance to cast an additional bolt of lightning, dealing 1052 to 1110 arcane damage. Has a 15% chance to score a critical hit. | |
30 | Soothe IV* | IV | Instant heal with heal-over-time Wonder | |
30 | Therianthropy | Transforms you and all allies within 25m into ravenous animals, lowering energy and endurance costs by 100% for 10 seconds. | ||
32 | Barbwood Talisman V | V | Group hit point, armor class and damage reflect rune buff | |
34 | Piercing Roots V | V | Physical damage-over-time spell with root | |
40 | Barbwood Talisman VI | VI | Group hit point, armor class and damage reflect rune buff | |
40 | Soothe V* | V | Instant heal with heal-over-time Wonder | |
42 | Piercing Roots VI | VI | Physical damage-over-time spell with root | |
48 | Barbwood Talisman VII | VII | Group hit point, armor class and damage reflect rune buff | |
50 | Piercing Roots VII | VII | Physical damage-over-time spell with root | |
50 | Soothe VI* | VI | Instant heal with heal-over-time Wonder |
- Level 32
- Mottleberries II
- Solar Flare IV
- Suncaller's Fury I
- Wild Growth III
- Wolfshape II
- Quelling Wind II
- Level 34
- Hibernate II
- Moon Talisman II
- Nature's Wrath
- Okeli's Shield II
- Restore Soothe IV
- Speed of the Pack
- Level 36
- Call Lightning II
- Gillberries
- Summon Earth Elemental IV
- Thunderclap III
- Venomous Thorns V
- Level 38
- Barkskin IV
- Cyclone III
- Ensnare III
- Roseberries IV
- Stormcaller's Fury V
- Level 40
- Brilliant Aurora
- Hierophant's Boon I
- Restore VI
- Solar Flare V
- Suncaller's Fury II
- Vulnerability
- Wild Growth IV
- Level 42
- Call Lightning III
- Moon Talisman III
- Mottleberries III
- Nature's Wrath V
- Soothing Rain I
- Level 44
- Binding Roots III
- Fireseeds
- Thunderclap IV
- Venomous Thorns VI
- Level 46
- Barkskin V
- Hibernate III
- Nature's Calm III
- Restore VII
- Star Mantle
- Stormcaller's Fury VI
- Summon Earth Elemental V
- Wolfshape III
- Level 48
- Call Lightning IV
- Cyclone IV
- Okeli's Shield III
- Roseberries V
- Solar Flare VI
- Suncaller's Fury III
- Wild Growth V
- Quelling Wind III
- Level 50
- Aurora Borealis
- Deadly Swarm IV
- Earthquake III
- Hierophant's Boon II
- Moon Talisman IV
- Nature's Wrath VII
- Rampant Roots III
- Soothing Rain II
- Starfall V
- Tranquility
- Treeshape
- Upheaval
- Wolf Pack II
- Level 51
- Reverberate
- Summon Greater Magma Elemental
- Level 53
- Protector of Growth
- Level 55
- Hierophant's Blessing
- Lightning Blast
- Talisman of the Grove
Learned Abilities[]
Starfall II[]
Location:
Mobs that provide update:
None. Druid learned abilities are obtained by using their phenomeon powers.
Official Forums[]
http://forums.station.sony.com/vg/index.php?forums/spell-casters.28/