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Class SummaryEdit

Druid official
Basic Information

Free to Play Status:

Unrestricted

Recommended Attributes:

Int, Wis, Vit

Recommended Wield Style:

Focus

Armor Type:

Light

Secondary Diplomacy Expression: Inspire


Recommended Playstyle

solo, group

Photo Gallery

Weapons and Armor

Wield Types

  • 1H Wielding
  • 2H Wielding

Weapon Types

  • 1H Piercing
  • Hand to Hand
  • 1H Blunt
  • 2H Blunt
1H Slashing

Weapon Specialization

  • None
Skills

Perception and Concealment

General

  • Awareness
  • Combat Awareness
  • Detection


Mage

  • Counterspelling
  • Spell Identification
Combat
  • Dodge
Spell Schools
  • Evocation
  • Conjuration
  • Alteration

General

  • Fishing
Special

Phenomena - The Druid makes use of a unique ability to gradually absorb and then unleash powerful natural forces from within themselves which can cause amazing Wonders that heal or protect their allies, or devastating Calamities that obliterate any opposition. Over time the Druid accumulates Phenomena Points, which can then be spent on special abilities that consume them again. The maximum amount of points that they can store increases as they grow in level. The points regenerate relatively slowly, although at level 10 they gain the ability to instantly refresh their points through Heirophant's Boon.

Healing - Although they are primarily damage dealers, Druids receive a few individual and group targeted healing skills as they grow in power. While they are much less effective than healing classes in keeping an ally alive by themselves, they can still provide significant benefit to a group by supplementing the healer's efforts where possible, especially if the encounter goes badly. Their energy based heals are relatively weak, but the Druid's phenomena based heals are much more powerful.

Known Spells and Abilities Edit

A * beside an ability name means it is a Wonder or Calamity.

Level 1 - 10Edit

Lv NameRankEffect
1Icon695Barbwood TalismanIImbues your defensive target's party with a talisman that increases armor class by 12, hit points by 24 and grants a 2 point damage shield.
1Icon614Lightning StrikeI Calls down a bolt of lightning that deals 50 to 56 Arcane damage to an opponent.
1Icon677SootheI * Heals yourself or an ally for 115 and 224 over 16 seconds. Wonder
2Icon646IreI* Deals 130 to 140 Arcane damage to your offensive target. Calamity
2Icon617Recall This ability returns you to your bind location.
4Icon557Stormcaller's FuryICharges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 17 to 21 Arcane damage.
4Icon698Piercing RootsI Immobilizes your enemy and causes them to bleed for xx to xx damage over 10s. There is a 40% chance for the roots to break when the target is hit.
6Icon614Lightning StrikeII Calls down a bolt of lightning that deals 153 to 163 Arcane damage to an opponent.
6Icon494Summon Earth ElementalISummons an elemental to assist you for 3 minutes.
6Icon533Solar FlareIBurns an opponent for xx to xx fire damage and deals 60 to 69 damage ove 4 sec.
8Icon595EnsnareIEnsnares an opponent, reducing movement by 60% for 30 sec. Instant snare ability
10Icon695Barbwood TalismanIIImbues your defensive target's party with a talisman that increases armor class by 36, hit points by 72 and grants a 9 point damage shield.
10Icon20316RoseberriesISummons a bunch of roseberries that can be used 10 times to heal yourself for 180 points of health.
10Icon556Dissipate Disperses a spell your opponent is casting. counterspell
10Icon619Nature's WrathIDeals 1404 to 1479 damage over 32 sec.finisher
10Icon677SootheII * Heals yourself or an ally for 335 and 652 over 16 seconds. Wonder
10Icon679RestoreIHeals yourself or an ally for 316 points of health.
10Icon564Heirophant's Boon Restores 60 phenomena points
10Icon417Reduced XP This buff reduces the XP gained by 100%

Level 11 - 20Edit

Lv NameRankEffect
12Icon545SageberriesISummons a bunch of Sageberries that can be used 10 times to cure yourself of a minor poison.
12Icon704Binding RootsIRoots your opponent in place for 40s. Has a 50% chance to break when you opponent is hit.Root
12Icon614Lightning StrikeIII Calls down a bolt of lightning that deals 271 to 289 Arcane damage to an opponent. has a 5% chance to cast an additional bolt of lightning, dealing arcane damage.
10Icon587Venomous ThornsI Poisons an opponent with toxic thorns dealing 222 to 237 Physical damage and 321 to 340 Physical damage over 8s.
12Icon495Cloudwalk Lifts you into the air - levitation
12Icon646IreII*Arcane Deals 318 to 337 Arcane damage to your offensive target. Calamity
14Icon584BarkskinI Covers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 63.
14Icon644Speed of the Wolf Increases movement speed by 30% and mounted speed by 5% for your defensive target's party.
14Icon557Stormcaller's FuryIICharges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 20% chance to deal an extra 35 to 39 Arcane damage.
14Icon618Nature's CalmI Calms an opponent, reducing the chance they will assist nearby allies for 12 sec. If resisted, there is a chance that the target will notice your attempt and attack you.
14Icon644WolfshapeTransforms you into a wolf for 1 hour.
14Icon20113AntshapeTransforms you into an ant that is invisible to your opponents for 3 minutes.
15Icon20737StarfallI*You pull a star from the sky dealing 2311 to 2433 damage to your target. Calamity
15Icon703Rampant RootsIRoots burst from the ground and trap all opponents within 10m for 20 sec. Incoming damage may break the effects of this spell.
15Icon529Life StreamI*A stream of life wells out of the ground, healing all allies within 10m for 770. Wonder.
16Icon695Barbwood TalismanIIIImbues your defensive target's party with a talisman that increases armor class by 60, hit points by 120 and grants a 16 point damage shield.
16Icon673Wild GrowthIThory vines deal 927 to 978 physical dmage over 24 sec.
16Icon533Solar FlareIIBurns an opponent for 295 to 315 fire damage and deals 106 to 114 fire damage over 4 sec.
16Icon679RestoreIIHeals yourself or an ally for 470 points of health.
16Icon494Summon Earth ElementalIISummons an elemental to assist you for 3 minutes.
16Icon494Forage Forage in your surrounding area for supplies to use while adventuring.
16Icon495Quelling WindISummons a wind around your offensive target, lowering hate on all targets within 10m by 3%.
18Icon616Seer's IntensityIGrants you 15% haste, 40 strength, 40 dexterity, 40 intelligence and 60% increased movement.
18Icon20136RoseberriesIISummons a bunch of roseberries that can be used 10 times to heal yourself for 329 points of health.
18Icon698Piercing RootsIII Immobilizes your enemy and causes them to bleed for 578 to 611 damage over 12 sec. There is a 40% chance for the roots to break when the target is hit.
18Icon653CycloneIA swirling gust of wind deals 321 to 340 arcane damge to an opponent and up to 9 additional opponents within 10m.
18Icon619Nature's WrathIIDeals 2317 to 2439 physical damage over 32 sec.
18Icon614Lightning StrikeIV Calls down a bolt of lightning that deals 397 to 420 arcane damage to an opponent. Has a 5% chance to cast an additional bolt of lightning dealing arcane damage.
18Icon466Taproot Self energy regeneration ability.
18Icon698Piercing RootsIIPhysical damage-over-time spell with root
18Icon617Vanishing Winds Calls a powerful wind that whisks you and your group mates to safety. The wind deposits you at at the nearest safe point or at your individual bind points if those are closer.

Level 21 - 30Edit

Lv NameRankEffect
20Icon532ThunderclapIIArcane damage finisher.
20Icon587Venomous ThornsII Physical direct damage spell with damage-over-time component
20Icon587Venomous ThornsIII Physical direct damage spell with damage-over-time component
20Icon677SootheIII* Instant heal with heal-over-time Wonder
20Icon467TranquilityITemporary invulnerability for self or an ally.
20Icon565Okeli's ShieldITemporary damage shield that absorbs two hits.
20Icon646IreIII*Arcane instant direct damage Calamity
22Icon584Barkskin IIIIGroup fire resistance and physical resistance buff.
22Icon557Stormcaller's Fury IIIICharges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 57 to 63 arcane damage.
22Icon20317Mottleberries IISummons a bunch of small mottleberries that can be used 10 times. Consuming the berries will restore 470 health and 470 energy over 18 seconds.
22Icon679Restore IIIIIIHeals yourself or an ally for 632 points of health.
22Icon595Ensnare IIEnsnares an opponent, reducing movement by 60% for 40 sec.
22Icon687Hibernate IIForces an opponent to hibernate, allows them to regenerate health and energy quickly while disabling their movement and attacking for 40 sec or 1 hit.
22Icon545Sageberries IIIISummons a bunch of sageberries that can be used 10 times to cure yourself of a lesser poison.
24Icon695Barbwood Talisman IVIVGroup hit point, armor class and damage reflect rune buff
24Icon673Wild Growth IIIIThorny vines deal 1365 to 1440 physical damage over 24 sec.
24Icon614Lightning Strike VVArcane direct damage spell, with chance for two bolts
24Icon533Solar Flare IIIIIIBurns an opponent for 436 to 462 fire damage and deals 160 to 173 fire damage over 4 sec.
24Icon610Wither IIReduces arcane, cold, fire and physical resistances of your opponent by 168 for 60 sec.
25Icon502Deadly Swarm IISummons a plague of insects to swarm over your opponent, inflicting 5880 to 6187 damage over 16 seconds.
26Icon544Moon Talisman IIImbues your defensive target's party with a talisman that increases strength by 20 and vitality by 32.
26Icon698Piercing Roots IVIVPhysical damage-over-time spell with root
26Icon619Nature's Wrath IIIIIIDeals 3310 to 3484 physical damage over 32 sec.
26Icon494Summon Earth Elemental IIIIIISummons an elemental to assist you for 3 minutes.
26Icon613Summon Magma Elemental IISummons a magma elemental to assist you in combat for 3 minutes.
28Icon616Seer's Intensity IIIIGrants you 15% haste, 58 strength, 58 dexterity, 58 intelligence and 60% increased movement.
28Icon20136Roseberries IIIIIISummons a bunch of roseberries that can be used 10 times to heal yourself for 527 points of health.
28Icon704Binding Roots IIIIRoots your opponent in place for 60 seconds. Has a 50% chance to break when your opponent is hit.
28Icon653Cyclone IIIIA swirling gust of wind deals 490 to 520 arcane damage to an opponent and all other opponents within 10m.
28Icon532Thunderclap IIIIA clap of thunder deals 1127 to 1189 arcane damage to an opponent.
28Icon587Venomous Thorns IVIVPoisons an opponent with toxic thorns dealing 544 to 576 physical damage and 713 to 754 physical damage over 8 sec.
28Icon679Restore IVIVHeals yourself or an ally for 802 points of health.
28Icon646Ire IV*IVDeals 816 to 863 arcane damage to your offensive target.
30Icon584Barkskin IIIIIICovers your defensive target's party with a skin of bark that increases fire resistance and physical resistance by 119.
30Icon557Stormcaller's Fury IVIVCharges your defensive target's group with the power of lightning. While charged, each attack or spell cast has a 25% chance to deal an extra 77 to 86 arcane damage.
30Icon726Healing Turn IICounters a spell being cast and channels the energy into healing power, healing all group members within 10m by 422.
30Icon618Nature's Calm IIIICalms an opponent, reducing the chance they will assist nearby allies for 18 sec. If resisted, there is a chance that the target will notice your attempt and attack you.
30Icon614Call Lightning IICalls down a bolt of lightning that deals 1344 to 1417 arcane damage to an opponent. Has a 10% chance to cast an additional bolt of lightning, dealing 1052 to 1110 arcane damage. Has a 15% chance to score a critical hit.
30Icon677Soothe IV*IVInstant heal with heal-over-time Wonder
30Icon644TherianthropyTransforms you and all allies within 25m into ravenous animals, lowering energy and endurance costs by 100% for 10 seconds.
32Icon695Barbwood Talisman VVGroup hit point, armor class and damage reflect rune buff
34Icon698Piercing Roots VVPhysical damage-over-time spell with root
40Icon695Barbwood Talisman VIVIGroup hit point, armor class and damage reflect rune buff
40Icon677Soothe V*VInstant heal with heal-over-time Wonder
42Icon698Piercing Roots VIVIPhysical damage-over-time spell with root
48Icon695Barbwood Talisman VIIVIIGroup hit point, armor class and damage reflect rune buff
50Icon698Piercing Roots VIIVIIPhysical damage-over-time spell with root
50Icon677Soothe VI*VIInstant heal with heal-over-time Wonder

Learned AbilitiesEdit

Starfall IIEdit

Icon443
Starfall II
unknown Energy
unavailableunavailable
Range:
 ?
Cast:
 ?
Refresh:
 ?
Level:
 ?
unavailable





Location:

Mobs that provide update:

None. Druid learned abilities are obtained by using their phenomeon powers.


Official ForumsEdit

http://forums.station.sony.com/vg/index.php?forums/spell-casters.28/

Further ResourcesEdit

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