A typical high elf is of a slender build, they are pale and slightly taller than humans. They prefer to keep to themselves but realize that alone, they cannot hope to defeat the invading armies of undead and thus have made an effort to ally themselves with the rest of the Thestran races, putting aside even their legendary hatred of the wolf-like vulmane.
They make their home in the forest city of Leth Nurae. Without walls, it would seem a susceptible target to attacks but few have had the courage to try. High elves have been known to be Paladins, Rangers, Rogues, Bards, Clerics, Blood Mages, Sorcerers, and Druids.
Racial Ability Edit
- Arcane Balance - This ability will take the cumulative amount of mana in a group, add 25% to that number, and evenly redistribute it to all members. This ability has a 15 minute cooldown.
Post level 10, gain at each level: - +3 WIS - +1 INT - +10 customization points
Adventuring Ability Edit
- Elven Wisdom: 2% reduction in mana cost
Crafting Ability Edit
- +10 Reasoning
Harvesting Ability Edit
- +5 Reaping
In Vanguard, we are involved in politics from the beginning. Races hate one another, and consider certain other races Kill on Sight (KOS). It takes exactly 201 faction point increases to be able to enter these area's without being attacked instantly. The High Elves are KOS with the following Cities and Races.