FANDOM


Quest adventuring The Legend of Trengal Keep - Part 1
Sphere Adventuring
Journal Level 24
Journal Size Group
Level Offered xx
Prerequisites
Starting Location 59906, -8714, 42307 in Ruins of Trengal Keep (-26, 27)
Area
Starting Chunk Ruins of Trengal Keep
Ending Chunk Ruins of Trengal Keep
Offered By Sage Maenor
Quest Series Trengal Keep Adventuring Timeline
Previous
Concurrent with:
Next The Legend of Trengal Keep - Part 2
XP Reward 23733
Coin Reward
Free to Play yes
Armor Reward yes
Repeatable no
Faction Needed
Presence Needed


ObjectiveEdit

  • Meteor Fragments and Shards Killed (10)
  • Entities of Koth Teros Killed (3)
  • Orcs and Goblins Killed (30)

Learn about Gulgrethor orcs, Shinak goblins, entities of Koth Teros, meteor fragments and meteor shards by killing them. Find these beings in the main entry corridor of Trengal Keep.

LocationsEdit

RewardsEdit

Choice of:


Starting DialogueEdit

Maenor says, "it will take some time to learn fully what happened here. Many beings have taken up residence in the castle, and each one has a tale to its own."

"Begin by studying the misty entities, the orcs, the goblins, and the pieces of meteors that have, by some unknown power, come alive. Slaying these beings will teach you much about them."


Additional DialogueEdit

Concluding DialogueEdit

Detailed InformationEdit

You can start at the front entrance killing 3-dot orcs and goblins, working your way to the first section of 4-dots to the south. Here can kill two of the Koth Teros and then continue south till you get to a Meteor hole and kill the Meteors you need. The final Koth Teros should be on the stairs just SW of the Meteors you just finished off.

MapsEdit

ScreenshotsEdit

TriviaEdit

Known IssuesEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.