Wisdom is an adventuring attribute that is of prime importance to spellcasters and spell-based healers, while still useful for all other classes.

Your wisdom score determines:

  • the base amount of energy you have available (before adding the effects of buffs, armour and other items);
  • your bonus chance to critically hit with spells;
  • the chance to identify spells and recognize tactics;
  • the chance to detect opponents and perceive what they are doing in combat; and
  • the chance to successfully counter opponents' spells.

Wise RacesEdit

Race Wisdom bonus each level
High Elf +3
Vulmane +2
Dark Elf +1
Dwarf +1
Halfling +1
Kojani Human +1 *
Mordebi Human +1 *
Qaliathari Human +1 *
Thestran Human +1 *
Varanjar +1
Varanthari +1

* Humans may spend an additional point in Wisdom if desired, but do not receive it automatically each level.

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